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Boss Summoning Material Prices Adjusted – Game Updates

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Enhanced game economy with adjusted boss summoning material sale prices, improved drop rates for a consistent experience, and unique icons for tempered affixes. Accessibility upgrades include fixing screen reader issues and resolving material disappearance bugs. Game bug fixes address issu

  • Boss summoning material sale prices have been adjusted for better game economy:


  • Blackened femur, gurgling head, and trembling hand now sell for 50,000 gold, up from 20,000 gold.


  • Stygian stone now sells for 150,000 gold, up from 70,000 gold.


  • Drop rates for tempering manuals have been enhanced for a more consistent experience.


  • Elixirs' drop rates have been slightly lowered for balancing purposes.


  • Items with tempered affixes now display unique icons based on their tempering category.


  • Accessibility improvements:


  • Fixed screen reader issues with collapsible menus.
  • Resolved a bug where boss summoning materials could disappear when transferring to a new character.


  • Game bug fixes:


  • Resolved an issue with the tortured gift of amulets in Helltide not granting the correct number of items.
  • Fixed a problem where a Helltide ambush could occur within the Iron Wolves encampment due to threat level increases.
  • Addressed a bug where players could become stuck when interacting with the world tier statue using a town portal.
  • Fixed an issue where the Bold Chieftain's Aspect did not provide cooldown reduction for specific druid abilities.- Resolved a bug in Garan Hold that prevented progression if Keeper Xor'lim was defeated too quickly.
  • Addressed an issue in Sunken Library where progression could be hindered if the head librarian spawned behind a locked door.
  • Fixed a bug that caused players to get stuck behind certain Tortured Gift chests.
  • Corrected the tempering affix related to Reap's damage reduction duration, which inadvertently increased the skill's cooldown.
  • Rectified the tempering affix for Corpse Tendrils, which was causing the skill to have a delayed pull-in effect on enemies.
  • Eliminated the issue where bone prisons from Yen's Blessing would persist indefinitely.
  • Adjusted the interaction between Firebolts and Firewall when using Flameweaver to prevent unintended splitting.
  • Resolved the intermittent inability to interact with Venous Mote altars for quest completion.
  • Fixed a bug that reset spur count when changing mount armor.
  • Enhanced visibility of the Drowned Sea Hag's attacks in dark environments.
  • Balanced the damage output of various aspects including Dust Devil's Aspect, Aspect of Surprise, Trickster's Aspect, Aspect of Artful Initiative, Vengeful Aspect, and Aspect of the Arrow Storms.
  • Prevented Stormbane's Wrath from teleporting to players during its cast in Nightmare Dungeons, avoiding instant player death.- Resolved a bug where duplicate titles were being awarded, introducing a new title, "Frenzied," for completing tier 59 of the battle pass.


  • Addressed an issue preventing interaction with the bottom of the journal when numerous quests were active simultaneously.


  • Corrected the misnaming of exceptional gloves to superior gloves in appearance.


  • Fixed the stat comparison toggle resetting after logging out.


  • Rectified the problem where interacting with the pit obelisk also triggered the inventory to open.


  • Adjusted the visibility of potion upgrade icons near alchemists.


  • Rectified malfunctions in the gauntlet score screen when scoring lower and not ranking up.


  • Aligned weapon expertise icons for the barbarian to display unique images.


  • Improved leaderboard score update speed.


  • Enhanced the display after completing a gauntlet dungeon to include earned seals, not just the achieved rank.


  • Balanced the impact sound effects during combat with the blood maiden for hellborne disciple meteors.


  • Eliminated multi-colored lights displaying in front of a druid's head during transformation.


  • Fixed audio interruptions for various reasons.


  • Corrected disappearing and reappearing interactable objects in helltide after the event ended.


  • Implemented multiple performance, stability, visual, and UI enhancements.


Diablo 4 Gold: Usage and Acquisition

Diablo 4 gold is the premium in-game currency in Diablo 4, playing a crucial role in acquiring new gear, potions, incense, and improving your character and equipment. While you can earn gold by completing quests, defeating enemies, and selling items, these methods can be time-consuming and may not provide enough gold to purchase all the desired items. Fortunately, Diablo 4 gold is also available for purchase on various game trading platforms, allowing players to buy cheap D4 gold directly. This enables gamers to get gold easily and quickly, focusing on strategy and combat without the need to grind for currency, thus enhancing the overall gameplay experience.


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